#define SELDON_DEBUG_LEVEL_3 #include "Seldon.hxx" using namespace Seldon; int main() { TRY; Matrix A(3, 3); Vector U, V; A.SetIdentity(); A(0, 1) = -1.0; U.Reallocate(A.GetN()); U.Fill(); U.Print(); V.Reallocate(A.GetM()); Mlt(2.0, A, U, V); cout << V << endl; END; return 0; }